It’s in this same area, but a little later when you must retrieve the stolen chest in “Mission 2: Johnson’s Errand” after you blow up the gate with the explosive barrels next to it, that you’ll find a ragdoll psysics glitch in the game have left the dead enemies in some funny positions on the ground. Mounting him glitches the horse to have spastic movements, while at the same time getting it stuck on top of the hay feeding bag/rack. Here you can see a horse stuck on bail of hay at 4:10 minutes into this video: The glitch takes it to the next level when you mount such a glitched horse, forcing the entire horse (and you with it) to stand on the bail of hay but leaving it unable to walk anywhere else but that tiny part of the game! Luckily you can still dismount the horse and carry on, but the horse will forever be stuck and if it weren’t for all that hay it would surely die. Sometimes the game will glitch out as you walk by and have one of the horses stuck in its feeding area, standing with its hooves on the bail of hay instead of eating it! It’s like it’s trying to step on its food or something, haha. During “Mission 2: Johnson’s Errand” in “Sequence 2: Mystery Guest” you encounter horses eating hay pretty regularly (I hear horses like hay).
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